
Attractions
The Dark Side Haunted Adventure.
Welcome to The Dark Side, voted Wisconsin’s scariest haunted attraction year after year! Escape to the Kettle Moraine, conveniently located between Oconomowoc and Watertown at Glacier Rock Farms, for an immersive, heart-pounding adventure that pushes fear to its absolute limit. Combining spine-chilling scares, terrifying live characters, and world-class special effects, we invite you to step into the shadows for an unforgettable night of pure, breathless thrills.

The Descent Creep
You don’t walk into The Descent—you’re swallowed by it. Creak across a rickety bridge as cold water trickles below, then spiral down a towering staircase into the mine. Caverns open into blackness where something moves just outside your torchlight. Tight, claustrophobic passages squeeze the breath from you. A forgotten crypt, a museum of monsters, and echoes that don’t belong to you. When you finally claw your way out, firelight licks the night, and the Bone Throne waits for your photo if your hands have stopped shaking. Catch your breath. Twilight Nightmare is next.
Twilight Nightmare
(4D Haunted Hayride) Climb onto our custom 4D wagons and feel the farm wake up under you. Seats lurch. Steel screams. As you roll through hills and hollows, creatures stalk the edges and crawl beneath your boots. Scenes explode to life—sparks fly when chainsaws kiss the metal, and the Midwest’s largest vortex tunnel swallows your horizon. The soundtrack thrums in your bones while shapes rush from the tree line. You’re not just watching the
nightmare—you’re riding inside it. The wagon leaves you in the dark at your next trial: Backwoods Revenge.


Backwoods Revenge
Granny’s fire crackles—and then you’re split into twos and threes and pushed into the pines. Something laughs from the treetops. Children pedal where no bikes should go be. A pallet house hides things that want you to linger. The butcher sharpens, the cemetery breathes, and the hunting cabin door won’t stay shut. Wind moans through the needles as you commit to a 200-foot narrow bridge high in the trees. A troll waits where the wood gets thin. One wrong step and the woods will keep you. At the end of the bridge, a maze is hungry.
Mephistopheles’ Lair
Welcome to the Chamber of Doors. Thirteen choices. One escape. Pick wrong, and every path drags you back to the beginning while something follows closer each time. The lair twists over multiple levels; walls breathe; footsteps echo where there’s no floor. Actors stalk the loops you swear you’ve already walked. The exit is a rumor until a room fills with fog and a cone of laser-light turns solid, hiding the thing that suddenly appears at your side. You’ll run because you have to. You’ll emerge because it lets you. The corn is waiting.


Schizophrenia
The corn is listening. Start with a grin beside the scarecrow, then watch it curdle. Inside the corn crib, an actor sails over your head on a cable, taunting from the rafters. Squeeze through web-thick egg sacs in the spider house, then cough through the toxic wasteland’s heat and fog. In the flying barn, the ceiling comes alive above you. Chickens scream. Granny’s cottage offers zero comfort—just barbed jokes that cut deeper than they should. Headhunters drum a rhythm your heart tries to match. The rows part one last time. You’re not done. Something green is hungry.
Foxglove Nursery
Welcome to the last place plants should grow. Step through the greenhouse doors and smile for a photo with the botanás if they smile back. Vines flex on glass. Pods twitch. Leaves drip in colors the night doesn’t make. The air turns swamp-wet; boards shift underfoot as man-eating plants test your distance. A humid breath fogs the panes from the inside. Somewhere, water gurgles…and swallows. By the time you find the swamp room, you’ll swear the floor is moving. It is. And the plants are closer now.


Ghostwire Stockade
A multilevel chain-link maze built inside a towering western fort. Strobes slice the dark, towers glare from all four corners, and elevated walkways loom overhead. The open sky offers no comfort as fences flicker and paths double back. It’s fast, disorienting, and impossible to trust your sense of direction.
Zombie Expedition
Lock and load. Board our custom wagons for a half-mile run through seven live-action scenes where the undead don’t just stumble; they charge. Your marker lights up, and the adrenaline hits hard. Targets react, zombies drop, and the convoy keeps rolling. This isn’t a shooting gallery; it’s a 15-minute, high-energy hunt with actors, effects, and just enough chaos to make you question your aim. Upgrade to VIP for priority boarding and the best angle on the hordes. Ammo’s topped off. The dead aren’t going to eliminate themselves.

